craft x tech combines japan’s legacy of artisanal craftsmanship with contemporary art and design

craft x tech combines japan’s legacy of artisanal craftsmanship with contemporary art and design

new design and historic craft

 

In Japan, Craft x Tech connects contemporary designers and artists from around the world to collaborate with local artisans. Merging historic craft with experiments in aesthetics and form, the group has invited acclaimed creatives such as Bethan Laura Wood, Sabine Marcelis, and Eugene Kangawa to reimagine what’s possible using techniques that have shaped the country’s history. In conversation with designboom, Craft x Tech’s founder and creative director, Hideki Yoshimoto, and curatorial director, Maria Cristina Didero, speak about their journey bringing international designers to Japan.


Lanzavecchia + Wai at Mino Washi during Craft x Tech Tokai Project Site Visit 2025 | photo by by Noritoshi Kuroki


group photo of Craft x Tech Tokai Project exhibition at Kudan House | photo by Noritoshi Kuroki

 

Yoshimoto, who studied and worked in London for many years before returning to Tokyo, recounts the inception of Craft x Tech: ‘I came to the field of design from the engineering side of the world: it’s always been a fusion of engineering or technology with design… I was not particularly interested in traditional Japanese craft.’ Yoshimoto then went on to describe a chance encounter he had during his last year living abroad in London: it was an invitation to meet a traditional lacquerware (urushi) craftsman in Akita the next time he found himself in Japan. ‘I went and it was my first time stepping into the workshop of those craftspeople. That was insane for me!’

 

 

miso soup bowl as sculpture

 

He referenced growing up with miso soup bowls, which are traditionally created by applying many fine layers of lacquer over hand-carved wood, pointing out how he took for granted all the technical details that went into the creation of this everyday object. ‘I had never imagined someone creating that dish or bowl as if it was a sculpture. We always think about the sculptor as someone who is making the piece of art. But when it comes to a soup bowl, we don’t imagine someone sculpting that soup bowl.’ Yoshimoto went on to describe the sense of reverence he gained by seeing the precision, mastery, and process play out in front of him.

 

In its first year, the organization brought designers to the Tohoku (northeast) region of Japan. ‘Especially with the first edition, artisans were quite skeptical,’ remarks Yoshimoto of first encountering artisans, who were typically deeply ingrained in their local contexts and expressed skepticism about the contemporary approach he proposed. ‘We had fun! Meeting, drinking together, hanging out. Then [the artisans] understood that this is real and that they were participating in something that could create something new. Gradually, we formed a sense of trust between ourselves, the designers, and the artisans.’


Kawatsura Shikki and Sabine Marcelis during Craft x Tech Tohoku Project Site Visit 2023 | photo by Jun Sugawara

 

the universal language of design

 

In the first edition, Sabine Marcelis, Azusa Murakami and Alexander Groves (Studio SWINE), Ini Archibong, Yoichi Ochiai, Hideki Yoshimoto, and Michael Young came together to participate in Craft x Tech collaborations, creating a space of rich cultural diversity. Between English, Japanese, and other native tongues, a language barrier naturally arose. Didero notes that it was ‘a great human experience’ to see how the common language of design was able to reconcile this. ‘It was really the passion for their job and the technique that the artisan was trying to pass to the designer. Then the designer was trying to understand from the artisan. They created a kind of story without words. It was building memories by way of the product, building a great human experience.’


Bethan Laura Wood at Arimatsu Narumi Shibori during Craft x Tech Tokai Project Site Visit 2025 | photo by by Noritoshi Kuroki


Bethan Laura Wood at Arimatsu Narumi Shibori during Craft x Tech Tokai Project Site Visit 2025 | photo by by Noritoshi Kuroki

 

design is about people and not about chairs

 

When asked how she became involved with the project, Didero shared one of her mantras: ‘design is about people and not about chairs.’ She elaborated by saying, ‘My approach tries to understand what is before the object and why the object is finalized in a certain way. It’s more about the people and the process and the context: how it was born and originated.’

 

The Milan-based writer and curator went on to express how excited she was to join the project, not only because of her love for Japan (she’s visited over a dozen times), but also because of how it builds upon her foundational interest in the values of Italy’s Radical Design movement. ‘While they were producing objects, they were speaking about the historical and political context from which it originated and was created. I think that is also very important now for contemporary design. Design reflects a person, but it also gives an idea of what is going on in that precise moment.’

 

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Oitama Tsumugi and Yoichi Ochiai during Craft x Tech Tohoku Project Site Visit 2023 | photo by Jun Sugawara


Lanzavecchia + Wai at Mino Washi, ‘Grid Unwoven’, at the Craft x Tech Tokai Project exhibition at Kudan House | photo by Noritoshi Kuroki

 

Didero references Mino Washi and Lanzavecchia + Wai’s project as an example: a contemporary screen made of traditional Japanese rice paper, created during the 2026 edition in Tokai. ‘Much like the other projects, it perfectly represents Craft x Tech because you have the LED lighting and the washi paper crafted in a particular way… We were very lucky because [none of the invited designer] looked for the ‘Japanese aesthetic.’ They were looking for themselves in a new context, while at the same time, look for what Japanese craft could give them – how Japanese craft could meet their knowledge of design. If you look at all the pieces, even if they have a sense of Japan, they are very much reflecting the approach of each designer in its own practice before this project.’


Lanzavecchia + Wai at Mino Washi during Craft x Tech Tokai Project Site Visit 2025 | photo by by Noritoshi Kuroki

 

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testing what’s possible

 

Alongside Craft x Tech, Yoshimoto’s art and design studio, TANGENT, bridges the gap between the artist’s vision and what the artisans are capable of making. Craft x Tech doesn’t put limits or hard constraints on what the artist or designer proposes, so if something can’t be done by the artisan alone, TANGENT connects them with other resources in Japan to help execute the project. Because of this, all parties involved are challenged to develop their craft within this new paradigm.

 

After this extensive period of development, Yoshimoto recalls what an artisan said to him after seeing their final works exhibited at Kudan House: ‘Hideki-san, my team has spent almost one year on this project. We made lots of effort to make the designer’s idea real. We tried many things. But while we were doing that, we didn’t have room in our minds to think about what this was… I’m looking at the finished piece almost like a member of the audience. Today, finally, I could understand what we were making.’


Philippe Malouin at Owari Shippo during Craft x Tech Tokai Project Site Visit 2025 | photo by by Noritoshi Kuroki


Philippe Malouin at Owari Shippo during Craft x Tech Tokai Project Site Visit 2025 | photo by by Noritoshi Kuroki

 

the future of craft x tech 

 

On the future of the project, Didero hints that the second edition, which took place in Tokai in 2026, is far from the last. ‘The idea is to cover all the different regions of Japan. So we will get older with this project!’ she says of expanding the project to the country’s eight regions and forty-seven prefectures.

 

 

project info:

 

organization: Craft x Tech | @craft.x.tech

founder & creative director: Hideki Yoshimoto

curatorial director: Maria Cristina Didero

location: Japan

first edition: Tohoku Region, Japan, 2023

second edition: Tokai Region, Japan, 2026

supported by: Lexus International, Culture Vision Japan Foundation Inc, grants from Japan’s Ministry of Economy, Trade and Industry

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