meet labububot, MIT’s rolling franken-robot composed of twelve labubu heads
MIT Researchers Build a Social Robot From Labubu Heads
At the intersection of robotics, internet culture, and collectible design, researchers at MIT develop Labububot, a social robot built from twelve Labubu heads assembled into a rolling spherical form. Created by Miranda Li, Jake Read, Dimitar Dimitrov, and Cynthia Breazeal, the project challenges the visual and emotional language typically associated with social robotics. Most social robots are designed to feel approachable. Rounded forms, simplified facial expressions, and anthropomorphic features are often used to create trust and familiarity. Labububot moves in the opposite direction. Instead of reducing discomfort, the project embraces ambiguity, awkwardness, and visual excess as part of the interaction itself.
The robot draws directly from Labubu, the collectible vinyl plush pendant created by Kasing Lung and produced by POP MART under The Monsters series. Already positioned somewhere between cute and unsettling, the figure has become widely recognizable through fashion culture, internet fandoms, and collectible design communities. Rather than using a single character as inspiration, the MIT team multiplied the face twelve times, arranging the heads into a dodecahedron-like structure that feels playful, strange, and slightly confrontational all at once.
The result is intentionally disorienting. There is no clear front or back, no singular expression to read, and no stable emotional cue guiding the interaction. Every angle presents the same wide grin and exaggerated features, turning the robot into a moving object that constantly shifts between toy, creature, and machine.

all images sourced from the video ‘Labububot — one of the rarest monsters on Earth’ by Jimmy Day, unless stated otherwise
Labububot Treats Discomfort as Part of the Interaction
The conceptual framework behind the project comes from monster theory, a field that studies monsters as cultural figures that resist classification and expose collective anxieties and desires. Within that context, the uncanny valley is treated less as a problem to solve and more as a productive design space. The robot is not trying to appear more human or more comforting. Instead, it leans into its own artificiality and strangeness.
The project also references Frankenstein through its assembled construction. By combining detached parts into a single animated object, Labububot positions itself within a lineage of designed monsters built from fragments. The collage-like structure avoids the polished appearance common in consumer robotics and instead foregrounds repetition, exaggeration, and visible construction. Technically, the robot functions as a mobile spherical device capable of moving through interior spaces and following people. However, the engineering is secondary to the larger design question driving the project: what happens when a social robot provokes curiosity or discomfort instead of immediate emotional reassurance?
Developed through the MIT Media Lab and supported by the Research@Scale residency organized by Cedric Honnet, Labububot sits somewhere between robotics research, speculative design object, and internet-age cultural artifact. By combining collectible culture with experimental robotics, the project reframes the social robot as something less polished and more psychologically complex. Rather than asking users to simply accept it, Labububot creates an interaction that remains unresolved. Its unsettling presence becomes central to the project itself, turning the robot into a reflection on how humans project emotion, identity, and meaning onto the machines they build.

MIT researchers Miranda Li, Jake Read, Dimitar Dimitrov, and Cynthia Breazeal create Labububot | image courtesy of MIT and the researchers

a social robot built from twelve Labubu heads assembled into a rolling spherical form

instead of reducing discomfort, the project embraces ambiguity and awkwardness
the rolling robotic object constantly shifts between toy, creature, and machine

there is no clear front or back, no singular expression to read, and no stable emotional cue guiding the interaction

the work questions how humans project emotion, identity, and meaning onto the machines they create
Labububot positions itself within a lineage of designed monsters built from fragments

the robot functions as a mobile spherical device capable of moving through interior spaces and following people

constructing the labububomb | image courtesy of MIT and the researchers

labubu twins are cellular parts of the dodecahedron | image courtesy of MIT and the researchers

plushies going through the labubu guillotine | image courtesy of MIT and the researchers

researcher Dimitar Dimitrov performing Labubu surgery | image courtesy of MIT and the researchers

digital model making – labubu cell prototype | image courtesy of MIT and the researchers

digital model making – labubu half prototype | image courtesy of MIT and the researchers
project info:
name: Labububot
design and research team, MIT – Massachusetts Institute of Technology, USA: Miranda Li, Jake Read, Dimitar Dimitrov, Cynthia Breazeal
institution: MIT Media Lab | @mitmedialab
research residency support: Research@Scale residency, Cedric Honnet
video: Jimmy Day
initial prototype inspiration (Neilbot): CBA section of ‘How To Make Almost Anything’ (Fall 2025)
academic support: Neil Gershenfeld
source figure: POP MART – ‘Labubu’ from ‘The Monsters’ series
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